🏹 In-Game Item Melting
Is it possible to get an option (click&drag) to melt an item from the reward screen?
Better Android Samsung DeX Support
Please support Samsung DeX on Android, and Android's hidden Desktop mode.
Wondering in the wilderness
Please make a game mode, that you can join a Party of adventurers to wonder inside the wilderness where you dont know what you will find, create a few story lines with decision making in paths to follow like in a D&D game, something Like, "Adventurers encounter a tree with strange fruit: Decision: A: take fruit and eat B:leave it alone, if you get option A, The group is attacked by a Trent! I wish to see creative stuff of course, it's just an example, hope I Could help. CYA
Make a game mode that you can battle with your friends.
I am noticing that the fun is fading away when I am playing. I am searching for friends online and want to interact with them to make the community fun. It would attract some players that want to play with their friends or their family.
🐸 Survival Mode Dungeons
Add a survival style dungeon where you have 1 life and have to survive against successive enemies
🐸 Multiplayer Dungeons
There should be a raid dungeon that you can fight together with other player with strong enemy and great item loots
Improve the "qualities" of the weapons.
Good afternoon everyone. I want to give you some advice about weapons. The advice is: that each branch of weapons should be given a special quality so that each weapon has movement (in the market) and utility in the fights... It is of little use to have a weapon in a game like for example MAUL, and nobody uses it .... Example: *BattleAxe: Every 3 hits, apply a bleed of 2 damage. *Swords: Every 3 successes, reflect a small % of damage that the rival has not done... *Maul. Every 3 or 4 successes, make a paralysis to the rival and we can use a consecutive attack.... *QuarterStaff: Increase 3 or 4 extra life points (hp). *Daggers: Every 3 hits, a third damage dice roll... *Staff: Every 3 successes, the opponent is possessed or poisoned or demoralized... Etc and etc... So the weapons will have better utility and reality. Because having weapons without special abilities, is like going with a branch of a tree to fight. Happy afternoon.
Current "Auto" feature is useless because can repeat only commands without cooldown. Suggested fully automatic "Autobattle" feature will select any available command and use it instead of player.